🗡️地牢寻宝
by TurboFalcon96137 lines4.2 KB
<!DOCTYPE html>
<html lang="zh-CN">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>🗡️地牢寻宝</title>
<style>
*{margin:0;padding:0;box-sizing:border-box;font-family:system-ui, sans-serif;}
html{
background:#1a1a2e !important;
}
body{
background:#1a1a2e !important;
color:#fff;
padding:30px 20px;
min-height:100vh;
font-size:18px;
}
h2{text-align:center;margin-bottom:24px;font-size:26px;}
.text-box{
background:#16213e;
padding:20px;
border-radius:12px;
margin-bottom:20px;
line-height:1.6;
}
.hp-info{
font-size:20px;
margin-bottom:20px;
}
.btn{
width:100%;
padding:16px;
margin:10px 0;
font-size:17px;
background:#0f3460;
color:white;
border:none;
border-radius:12px;
}
.btn:active{
background:#e94560;
}
</style>
</head>
<body>
<h2>🗡️地牢寻宝</h2>
<div class="text-box" id="text"></div>
<div class="hp-info">❤️生命:<span id="hp">5</span></div>
<div id="buttons"></div>
<script>
let hp = 5;
const textEl = document.getElementById("text");
const hpEl = document.getElementById("hp");
const btnBox = document.getElementById("buttons");
function show(txt,opts){
textEl.innerText = txt;
btnBox.innerHTML = "";
opts.forEach(opt=>{
let b = document.createElement("button");
b.className="btn";
b.innerText=opt.name;
b.onclick = opt.action;
btnBox.appendChild(b);
})
}
function lose(){
show("💀你的生命值归零,冒险失败!",[{name:"🔄重新开始",action:start}]);
}
function start(){
hp=5;hpEl.innerText=hp;
show("黑漆漆的地牢入口,三条道路摆在眼前。",[
{name:"①左边昏暗石头通道",action:()=>{
if(Math.random()>0.4){
hp--;hpEl.innerText=hp;
if(hp<=0){lose();return;}
show("⚠️踩到尖刺陷阱!-1生命,继续向前。",[
{name:"往前走",action:room2}
])
}else{
show("✅安全通过,来到了一个大厅!",[
{name:"进入大厅",action:room2}
])
}
}},
{name:"②中间飘着蓝光的大门",action:()=>{
show("幽蓝大门缓缓打开,一只幽灵飘了出来!",[
{name:"⚔️战斗",action:()=>{
hp-=2;hpEl.innerText=hp;
if(hp<=0){lose();return;}
show("奋力击退幽灵!但是受到了伤害。",[{name:"继续前进",action:room2}])
}},
{name:"🏃逃跑",action:()=>{
show("你飞快后退,回到入口。",[{name:"返回起点",action:start}])
}}
])
}},
{name:"③右边堆满旧木箱的小路",action:()=>{
show("撬开木箱,找到了一袋金币!💰",[
{name:"拿上金币往前走",action:room2}
])
}}
])
}
function room2(){
show("来到地牢中央大厅,前方有一道上锁的黄金门。",[
{name:"🔍四处寻找钥匙",action:()=>{
if(Math.random()>0.3){
show("🎉找到了生锈的钥匙!",[{name:"打开金门",action:win}])
}else{
hp--;hpEl.innerText=hp;
if(hp<=0){lose();return;}
show("😱惊动了老鼠群!扣1滴血,再找找!",[{name:"继续搜寻",action:room2}])
}
}},
{name:"🚪尝试强行撞门",action:()=>{
hp-=2;hpEl.innerText=hp;
if(hp<=0){lose();return;}
show("门纹丝不动,自己撞疼了!",[{name:"再做选择",action:room2}])
}}
])
}
function win(){
show("🏆恭喜!打开大门,找到了巨大宝藏!游戏通关!",[
{name:"🔁再来一局",action:start}
])
}
start();
</script>
</body>
</html>Game Source: 🗡️地牢寻宝
Creator: TurboFalcon96
Libraries: none
Complexity: moderate (137 lines, 4.2 KB)
The full source code is displayed above on this page.
Remix Instructions
To remix this game, copy the source code above and modify it. Add a ARCADELAB header at the top with "remix_of: game-turbofalcon96" to link back to the original. Then publish at arcadelab.ai/publish.