NeuroMente - ¿Qué sigue?
by GoldenGlider46354 lines5.9 KB
<!DOCTYPE html>
<html lang="es">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>NeuroMente - ¿Qué sigue?</title>
<style>
* {
box-sizing: border-box;
}
body {
margin: 0;
min-height: 100vh;
font-family: Arial, sans-serif;
background: #dff6ff;
display: flex;
justify-content: center;
align-items: center;
padding: 25px;
}
.game {
width: 100%;
max-width: 800px;
text-align: center;
}
h1 {
color: #263b70;
font-size: 40px;
margin: 0 0 8px;
}
.level {
color: #263b70;
font-size: 23px;
font-weight: bold;
margin-bottom: 8px;
}
.instructions {
color: #34445c;
font-size: 18px;
margin-bottom: 25px;
}
.sequence {
display: flex;
justify-content: center;
align-items: center;
flex-wrap: wrap;
gap: 12px;
margin-bottom: 30px;
}
.cube {
width: 70px;
height: 70px;
border-radius: 12px;
display: flex;
justify-content: center;
align-items: center;
font-size: 38px;
box-shadow: 0 5px 10px rgba(0,0,0,0.15);
}
.red {
background: #ef6b6b;
}
.green {
background: #76c893;
}
.yellow {
background: #f5d76e;
}
.blue {
background: #73b7e8;
}
.question {
background: white;
border: 4px dashed #263b70;
color: #263b70;
}
.options {
display: flex;
justify-content: center;
flex-wrap: wrap;
gap: 15px;
}
.option {
width: 90px;
height: 90px;
border: none;
border-radius: 15px;
cursor: pointer;
font-size: 40px;
box-shadow: 0 5px 10px rgba(0,0,0,0.15);
}
.option:hover {
transform: scale(1.08);
}
.message {
min-height: 50px;
margin-top: 25px;
color: #263b70;
font-size: 21px;
font-weight: bold;
}
button.restart,
button.next {
margin-top: 12px;
padding: 12px 28px;
border: none;
border-radius: 25px;
background: #263b70;
color: white;
font-size: 17px;
font-weight: bold;
cursor: pointer;
}
button.next {
display: none;
}
button.restart:hover,
button.next:hover {
transform: scale(1.05);
}
@media (max-width: 500px) {
h1 {
font-size: 30px;
}
.cube {
width: 55px;
height: 55px;
font-size: 30px;
}
.option {
width: 70px;
height: 70px;
font-size: 30px;
}
}
</style>
</head>
<body>
<div class="game">
<h1>🔢 ¿Qué sigue?</h1>
<div class="level">
Nivel <span id="level">1</span> / 5
</div>
<div class="instructions">
Observa el patrón y elige qué elemento debe continuar.
</div>
<div class="sequence" id="sequence"></div>
<div class="options" id="options"></div>
<div class="message" id="message"></div>
<button class="next" id="nextButton" onclick="nextLevel()">
⭐ Siguiente nivel
</button>
<br>
<button class="restart" onclick="restartGame()">
🔄 Reiniciar juego
</button>
</div>
<script>
const levels = [
{
sequence: ["🟥","🟦","🟥","🟦","❓"],
answer: "🟥",
options: ["🟥","🟦","🟩"]
},
{
sequence: ["🟩","🟨","🟩","🟨","🟩","❓"],
answer: "🟨",
options: ["🟥","🟨","🟦"]
},
{
sequence: ["🔴","🟢","🟡","🔴","🟢","❓"],
answer: "🟡",
options: ["🟡","🔵","🔴","🟢"]
},
{
sequence: ["🟥","🟦","🟨","🟥","🟦","🟨","❓"],
answer: "🟥",
options: ["🟥","🟩","🟦","🟨"]
},
{
sequence: ["🔴","🟢","🟡","🔵","🔴","🟢","🟡","❓"],
answer: "🔵",
options: ["🟡","🔵","🟢","🔴"]
}
];
let currentLevel = 0;
let answered = false;
function startLevel() {
answered = false;
const level = levels[currentLevel];
document.getElementById("level").textContent =
currentLevel + 1;
document.getElementById("message").textContent = "";
document.getElementById("nextButton").style.display =
"none";
const sequence =
document.getElementById("sequence");
sequence.innerHTML = "";
level.sequence.forEach(item => {
const cube = document.createElement("div");
cube.className = "cube";
if (item === "❓") {
cube.classList.add("question");
}
cube.textContent = item;
sequence.appendChild(cube);
});
const options =
document.getElementById("options");
options.innerHTML = "";
level.options.forEach(option => {
const button =
document.createElement("button");
button.className = "option";
button.textContent = option;
button.onclick = () =>
checkAnswer(option);
options.appendChild(button);
});
}
function checkAnswer(answer) {
if (answered) return;
answered = true;
const correct =
levels[currentLevel].answer;
const message =
document.getElementById("message");
if (answer === correct) {
message.textContent =
"🎉 ¡Correcto! Muy bien.";
if (currentLevel < 4) {
document.getElementById(
"nextButton"
).style.display = "inline-block";
} else {
message.textContent =
"🏆 ¡Excelente! Completaste los 5 niveles.";
}
} else {
message.textContent =
"❌ Casi. Observa el patrón otra vez.";
answered = false;
}
}
function nextLevel() {
if (currentLevel < 4) {
currentLevel++;
startLevel();
}
}
function restartGame() {
currentLevel = 0;
startLevel();
}
startLevel();
</script>
</body>
</html>Game Source: NeuroMente - ¿Qué sigue?
Creator: GoldenGlider46
Libraries: none
Complexity: complex (354 lines, 5.9 KB)
The full source code is displayed above on this page.
Remix Instructions
To remix this game, copy the source code above and modify it. Add a ARCADELAB header at the top with "remix_of: neuromente-qu-sigue-goldenglider46" to link back to the original. Then publish at arcadelab.ai/publish.